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| | | House of Ainsley: Out-of-Character Discussion | |
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The House of Ainsley Apprentice


Number of posts: 402 Age: 37 Location: Canton, Texas, USA
 | Subject: House of Ainsley: Out-of-Character Discussion Wed Feb 18, 2009 2:09 am | |
| I should have made this thread sooner, but here it is now. Enjoy! Also, I'm still working on the character generation topic...but it shouldn't be too much longer, with most of the work ahead of me being mere copy-pasting. I'll confirm here when the topic is finished, but don't think that you have to wait until the topic's completely finished if you want to try getting a head start.  |
|  | | S.E.A.M.U.S Valian


Number of posts: 209 Age: 33 Location: Super Enhanced Automated Mechanized Uber System
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Wed Feb 18, 2009 5:41 am | |
| are you sure that you want to do the "trading posts" thing to get "Devil of Tides" over here? after all, it is almost 250 posts long. _________________ "Science is the foot that kicks magic square in the nutsack" Scratch Fury, Destroyer of Worlds
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|  | | The House of Ainsley Apprentice


Number of posts: 402 Age: 37 Location: Canton, Texas, USA
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Wed Feb 18, 2009 2:56 pm | |
| Yeah. It'll give everyone else a chance to A) see what Corwin's story (and anyone else's prologue) is like, B) catch up with Corwin, who's about a parsec ahead of everyone else right now, and C) refresh my memory on all the fine little details of Corwin's story, since my mind does start to wander after a four- or five-month pause.  |
|  | | S.E.A.M.U.S Valian


Number of posts: 209 Age: 33 Location: Super Enhanced Automated Mechanized Uber System
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Sat Feb 21, 2009 4:09 am | |
| well, if you're gonna insist, then ya need to get posting! otherwise i'm gonna njust get it all in a text document and post a link to it instead! _________________ "Science is the foot that kicks magic square in the nutsack" Scratch Fury, Destroyer of Worlds
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|  | | Wraith Lady Illusion

Number of posts: 1601 Age: 22 Location: Wrapped up in Darkness
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Sat Feb 21, 2009 5:49 pm | |
| Wow... I've just been reading on the stuff done so far. I'm very interested in your storyline, Ainsley, its very detailed and I love that. I can't wait to start. I was actually thinking that I'd like to be an outsider.. a necromancer - but of which I'm not sure. I'll see what else comes up in the character creation thread  Heh... I've always been either a magic or ranged type. _________________ Follow me into the Darkness; Let me hear you scream |
|  | | The House of Ainsley Apprentice


Number of posts: 402 Age: 37 Location: Canton, Texas, USA
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Mon Feb 23, 2009 5:24 pm | |
| | The House of Ainsley wrote: | | S.E.A.M.U.S wrote: | | well, if you're gonna insist, then ya need to get posting! otherwise i'm gonna njust get it all in a text document and post a link to it instead! |
Sorry. It was one of those "busy with doing absolutely nothing of great import around the neighborhood" weekends. I'm back on the clock now.
| Wraith wrote: | Wow... I've just been reading on the stuff done so far. I'm very interested in your storyline, Ainsley, its very detailed and I love that. I can't wait to start.
I was actually thinking that I'd like to be an outsider.. a necromancer - but of which I'm not sure. I'll see what else comes up in the character creation thread 
Heh... I've always been either a magic or ranged type. |
That all sounds pretty good to me; archers and spellcasters have as much place in a party as sword-swingers do. Back at the CoHGuru forums, two of the original six characters were Vesperanti, called to Saturninity Hill to finish interring the dead who remained unburied and to unravel the Curse of the House of Ainsley (which, for whatever his reasons, Lord Darrovan did not describe).
One necromancer was a human woman, the other was a male dark elf (or drow elf) whose pecular taste in necrophilia led to events that got him cast out of drow society under threat of execution if he ever returned to the Underdark; fortunately, he had learned to be an expert mortician in the Underdark (an in-demand profession--thanks to the constant warring among drow tribes in the Underdark--and one which catered to his demented carnal appetites quite handily, at that). The tunnel through which he fled the Underdark led into a long-neglected crypt, which was where the Vesperanti found him. And after months of "talking shop" with the drow elf about the mortician's craft and witnessing his skill at it, the drow elf was welcomed into the Vesperanti. At first disdaining their humble status, he tried to join the austere ranks of the Dark College of Morribord, but the College scowled upon his drow heritage and rejected him. And so he returned to the Vesperanti and remained with them...at least until the present time of the campaign.
Because there were two Vesperanti in the campaign, I decided to give them a "three for the price of two" offer and gave them three Vesperanti laborers: a gravedigger, a monument sculptor and a bonecarver, each useful in various ways. The human Tiliana's player apparently died in a car accident before the campaign could begin in earnest, but the dark elf Antinidia got to keep all three of the laborers (far be it from me to reverse a freely given decision) and did quite well on his long journey towards Bardosylvania, even singlehandedly slaying a young night hag who had enchanted his entire party into a deep slumber, along with two would-be thieves who had come to the hag's cottage to steal a jetsammed coin coffer from her well. Antinidia, being an elf, was soon able to shrug off the enchantment and confront the hag before she could get around to killing all of them as they slept and feeding her ghostly companion with their life forces. It was pretty cool.
So anyway, I'll get back to work and you can proceed along with me in character creation, however you like. And, as always, feel free to speak up with any questions or concerns.  |
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|  | | S.E.A.M.U.S Valian


Number of posts: 209 Age: 33 Location: Super Enhanced Automated Mechanized Uber System
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Mon Feb 23, 2009 5:26 pm | |
| heh, it's ok, i spent my weekend trying to do an animation for my intro to animation class... i'ts pretty sucky if i do say so myself.. once i'ts finished i'll post it up here. also, FYI, corwin has the restriced ainsley class "cleric of another deity than weejas" _________________ "Science is the foot that kicks magic square in the nutsack" Scratch Fury, Destroyer of Worlds
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|  | | The House of Ainsley Apprentice


Number of posts: 402 Age: 37 Location: Canton, Texas, USA
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Mon Feb 23, 2009 7:32 pm | |
| | S.E.A.M.U.S wrote: | | heh, it's ok, i spent my weekend trying to do an animation for my intro to animation class... i'ts pretty sucky if i do say so myself.. once i'ts finished i'll post it up here. |
Yeah, you knew that I was going to ask you to post the link here anyway, right? 
| S.E.A.M.U.S wrote: | | also, FYI, corwin has the restriced ainsley class "cleric of another deity than weejas" |
Yep...though I'm not terribly anal about it, so the party could also have, say, a cleric of Pelor, a cleric of Vecna or a cleric of Evening Glory. Clerics of good deities would have to be Ainsley family members; very few Good clerics from the outside would choose diplomacy with the Ainsleys over attacking them, fleeing or running to get help. And having player-characters immediately setting upon and killing each other in Chapter One would kind of suck. 
But I'd definitely have to say no to someone wanting to roll up another cleric of the Devourer. The Devourer's cults are supposed to be rare anyway, right? 
I'm about to bed down for the night, so here comes another Chapter Zero post or two. Sorry I didn't get much done this weekend, everyone.  |
|  | | S.E.A.M.U.S Valian


Number of posts: 209 Age: 33 Location: Super Enhanced Automated Mechanized Uber System
 | |  | | The House of Ainsley Apprentice


Number of posts: 402 Age: 37 Location: Canton, Texas, USA
 | |  | | S.E.A.M.U.S Valian


Number of posts: 209 Age: 33 Location: Super Enhanced Automated Mechanized Uber System
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Tue Feb 24, 2009 2:28 pm | |
| neutral evil i believe, evil for profit, not evil for it's own sake you can't google it cuz we took the name of a generic evil god of the sea from Eberron and grafted a evil god of predators onto it. _________________ "Science is the foot that kicks magic square in the nutsack" Scratch Fury, Destroyer of Worlds
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|  | | Wraith Lady Illusion

Number of posts: 1601 Age: 22 Location: Wrapped up in Darkness
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Wed Feb 25, 2009 2:53 pm | |
| I'm caught between an Elven Necromantic Sorceress for Ebon Flame - or an Elven cleric for twilight candle.... gek! Oooh... Winnowing Scythe looks good.... Demmit! _________________ Follow me into the Darkness; Let me hear you scream |
|  | | The House of Ainsley Apprentice


Number of posts: 402 Age: 37 Location: Canton, Texas, USA
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Fri Feb 27, 2009 1:19 pm | |
| Well, I've been lying around sick (and dragging myself into work) for the past few days. I think I'm just about done with this bug, though, and tomorrow's the first of my three days off. Let's see if I can wrap up the character creation thread, shall we?  | S.E.A.M.U.S wrote: | | neutral evil i believe, evil for profit, not evil for it's own sake you can't google it cuz we took the name of a generic evil god of the sea from Eberron and grafted a evil god of predators onto it. |
Eberron! That's where we'd found him/her/it. Thanks. 
So Corwin was of the Lawful persuasion, then?
| Wraith wrote: | I'm caught between an Elven Necromantic Sorceress for Ebon Flame - or an Elven cleric for twilight candle....
gek!
Oooh... Winnowing Scythe looks good.... Demmit! |
Ooh, three good choices. Better make your decision count, eh?  |
|  | | Wraith Lady Illusion

Number of posts: 1601 Age: 22 Location: Wrapped up in Darkness
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Fri Feb 27, 2009 5:45 pm | |
| So, okay, stupid question. Once we decide what character we want to be - of what class and envocation - race, rank etc - how are the 'rolls' done for them? Do we give it to you? Or do it ourselves? Or - hrm... newbie. _________________ Follow me into the Darkness; Let me hear you scream |
|  | | S.E.A.M.U.S Valian


Number of posts: 209 Age: 33 Location: Super Enhanced Automated Mechanized Uber System
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Sat Feb 28, 2009 9:51 am | |
| neutral evil. remember, he's neutral evil, not neutral stupid.... _________________ "Science is the foot that kicks magic square in the nutsack" Scratch Fury, Destroyer of Worlds
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|  | | The House of Ainsley Apprentice


Number of posts: 402 Age: 37 Location: Canton, Texas, USA
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Wed Mar 04, 2009 3:01 pm | |
| Okay, after a weekend of lying around sick, struggling to breathe and hacking up finger-sized lumps of phlegm, I'm back. Time to make some more progress. | Wraith wrote: | So, okay, stupid question.
Once we decide what character we want to be - of what class and envocation - race, rank etc - how are the 'rolls' done for them? Do we give it to you? Or do it ourselves? Or - hrm... newbie. |
I'll actually offer both options to the players. In one post I'll offer an assortment of Ablities rolls--randomized scores for Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma, and perhaps starting wealth as well. If the players would prefer to roll their own, this forum does have an open-view dice roll system; players would just roll 4d6 (four six-siders) six times and drop the lowest die from each roll.
Whichever way the players go, they would also have the option to swap any two Ability scores. It would be a bit frustrating for a player who wanted to play a Rogue (a class which relies heavily on Dexterity) to roll up a Dexterity of 8 and a Strength of 17. Sure, a rogue would find a high Strength useful--any character could--but high Strength and low Dexterity combination would serve a Fighter or a Paladin far better than it would serve a Rogue.
So we give the rogue-loving player a chance to swap two Ability scores. One swap later, and voila! Her Rogue has a Strength of 8 and a Dexterity of 17. Don't expect that rogue to drag a 300-pound golden idol out of an ancient temple by herself, but tightroping across a chasm and disarming all 50 traps between her and that temple's treasure hoard would be rather easy for such a rogue. 
| S.E.A.M.U.S wrote: | neutral evil.
remember, he's neutral evil, not neutral stupid.... |
So was Hannibal Lecter. And look how awesomely evil that character turned out.  |
|  | | Wraith Lady Illusion

Number of posts: 1601 Age: 22 Location: Wrapped up in Darkness
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Fri Mar 06, 2009 7:22 pm | |
| Well, I'll await the finish of your character building thread and see where I'm headed after that. Thanks for the info  _________________ Follow me into the Darkness; Let me hear you scream |
|  | | The House of Ainsley Apprentice


Number of posts: 402 Age: 37 Location: Canton, Texas, USA
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Fri Mar 13, 2009 1:58 pm | |
| Huzzah! I'm moving right along now!  |
|  | | The House of Ainsley Apprentice


Number of posts: 402 Age: 37 Location: Canton, Texas, USA
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Wed Mar 18, 2009 1:55 pm | |
| ...ooookay, I'm setting the Deities section aside for the moment. That one could take a while. Moving along.... |
|  | | The House of Ainsley Apprentice


Number of posts: 402 Age: 37 Location: Canton, Texas, USA
 | Subject: Re: House of Ainsley: Out-of-Character Discussion Mon Mar 23, 2009 7:58 am | |
| Hoo hah! All the Classes are done! We're almost there, campers! |
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