It just so happens deacon that I remembered your earlier wish to travel to Brustagg... It just happens that my crew and I are headed towards Felsenstadt on the next leg of our journey. If you like, once we've sold the rest of our cargo and pick up a new one, I'd be more than happy to have someone worth talking to on the voyage.Lamordra drummed the tip of his chin with a contemplative finger, weighing the merits and liabilities of accepting such an offer. "Hmmm...A most provocative opportunity, I must admit. For as much necessity binds me to my duties here, I wonder if the abbot and the priests of this temple would permit me leave. They might resent my abrupt departure--or forbid it outright--and other clerics would surely seek to maneuver and claim my position in my absence. But if this expedition were fruitful, and if I were to return to this temple with so little as one unearthed volume of the original Books of the Iron Song in my hands....
"I cannot commit myself to any such errand now, but I shall speak with the abbot and the priests in the morning. If your ship can wait until noontime before leaving port, I should have an answer for you then. Is this agreeable?"
I can wait that long at least Deacon, it will take a little time yet to finish our business here in Windwater, but surely after dealing such a blow to the Heironians, the abbot would not decline your request.
"We shall see," Lamordra nodded. "We shall see tomorrow afternoon. Be well until then."
In the dead of night, Corwin knew, there would be very few merchants about to purchase his fruits or to sell ironware in turn. He would either have to hasten his steps or wait until the bazaars opened for business in the morning, the latter of which would leave far less time for the Woodwitch's crew to settle their business before Corwin returned for Deacon Lamordra...and, perhaps, a favorable decision from his superiors.
"And you also, Deacon." Corwin will look up the guy who offered 60 a ton and try to sell the rest of the cargo.Returning to Wexel's Splendid Produce, Corwin slid up behind the thick figure of Wexel as the fruit merchant rolled three verdant watermelons into a large burlap sack, thanking the elderly woman before him for her purchase.
"Oh! Yeh've returned!" Wexel blurted with a start, facing his unexpected guest. "I wadn't sure if yeh might come back...."
"I've considered your offer of 60 gilders per ton. I regret that I only have ten tons of fruit--not the fourteen you needed--and there are some casks of bananas among the oranges. But if this is acceptable...."
"Oh, aye, aye, 'tis good an' well," Wexel nodded nervously, his voice betraying a tone of desperation. "Ten tons'll put me much closer to me goal than nothin' will, an' I may be able to trade the bananas for more oranges as soon as I reach Fioriallia, if not afore then. Me partners should be understandin' of this, given the season and whatnot...."
"So we have a deal, then."
"That we do, aye," the fruit vendor affirmed, reaching for the key to his bolted coin chest. "600 gilders for ten o' yer tonnage. Have yer men unload and bring the cargo to me now, if yeh nae mind. I've much to do afore sunrise, aye."
(The Woodwitch has sold 10 tons of tropical fruit to Wexel's Splendid Produce, leaving her cargo hold empty. 600 Gold is added to the Woodwitch's coffer, for 3,200 Gold total.)
At this hour, fewer and fewer merchants kept their tents and booths open for business, and his hard-working crew would need their rest for the morning. Leading Mr. Stevens and his sailors back to the docks, Corwin considered the task of procuring the load of pottery for the leg to Felsenstadt come first light.
• • •
The river rolled beneath the ship, and the ship rolled beneath the captain's bunk. And dark dreams rolled within the captain's head.
"Now, Mommy dearest...I find it highly appropriate that you'll spend the remainder of your days in the fate you set for me, powerless, locked in the filthy life you chose for me."
"Let me out, ungrateful whelp!" the voice spat from the other side, in the darkness of Corwin's cellar room. "Let me out! Let me out
now!""I, for one, look forward to seeing more of this world. Maybe I'll even stop by and see how my dear Uncle Borogon is doing, just to let him know how his sister fares."
The hateful thunder of fists against the inside of the cellar door rose in intensity, jarring Corwin's teeth even through the still gray air. Heedlessly, Corwin turned to leave.
"I'm sure that after living down in that stinking cellar for a few years you'll realize that you should have obeyed my lord's demand."
"Listen to me!" Gwenlyn implored from her dark prison below.
"The Devourer will betray you! Do not continue with this! Corwinnnnnn!"But not all was as it had been before. The thick planks of the cellar door vibrated violently with the tremor of her screams, grinding against each other with loudening groans. With more of instinct than reason, Corwin turned again to the door, backing away slowly. And backing away more swiftly when the iron bolts which held the door together sheared from their braces and bounced across the forest floor behind him.
"CORRRWINNNNNNNNNN!!!"He had already taken to a blind sprint well away from the hovel before the cellar door shattered outward, spraying the looming trees with a thousand torn wooden flinders. The heavy footfalls of something towering and monstrous crashed and crashed against the damp, winding earth somewhere behind Corwin, screaming with the wailing wrath of a choir of banshees. And the low-passing limbs of twisted trees tore the trident from his grasp, leaving him defenseless against the nightmarish thing that Gwenlyn had become.
"Bastard...
bastard...unwanted, rancid, bastard fruit of my womb! Lock your mother away to die, will you?"The giant, stampeding feet slowly closed the distance, casting a long moonlit form through the lattice of shadows cast from the trees. Cold breath washed across Corwin's back in venomous rhythm as Mother crumpled the undergrowth in her furious chase.
Ahead, he saw the forest yield to a clearing. The half-light of the trail's yawning mouth offered no promise of escape, merely the promise of a flight unimpeded by rising roots, hanging boughs and other wild growth.
"Never shall you escape me, Corwin Ainsley! [SIZE="5"]Never!"[/SIZE]
He burst from the woodlands in long, panicked strides as Mother's long claws, with scythe blades for fingernails, raked across his shoulder, rending his leathers and scratching the skin beneath. But Gwenlyn's deafening footfalls fell to silence as Corwin sprinted into the clearing, stopping soon after she had stopped as his senses shifted from one state of alarm to another.
He stood not on the road to Boughbog, as he had expected, but in the courtyard of a sprawling manor, its dark walls of gray flagstone infusing the very air with a twinge of bleakness and despair. The courtyard's outer walls rose to surround the scene, and from each tower and each parapet hung the twitching, unclad bodies of those who had displeased the manor's lord, whether writhing on great hooks, moaning within the tangled clutches of crude iron chains or weeping inside suspended cages, their spike-lined bars stained brown with old blood. And from the blackening mists of the courtyard came forth three black figures, one obese form flanked with two younger and stronger ones, rising to tower against the full moon. Three malignant gazes descended on Corwin as the silhouettes spoke first in unison, then in succession.
"Welcome, Corwin, to the House of Ainsley.""At long last we meet. Welcome, my grandchild."
"My nephew."
"My son.""No..." Gwenlyn sobbed, her haggish form falling to her knees and shrinking to her human stature once again. "Father...brothers...leave him! Leave him be!
Do not touch him, I beg of you!"
"And why not, Sister?" the gentler voice of the three retorted softly, yet no less grimly. "We are his birthright, his blood. We are kin."
• • •
Corwin bolted to wakefulness in his bunk, recovering his breath as he cast his eyes to the shuttered window. The first rays of sunrise played against the slats of the shutter blinds, reminding him of the time. Beneath his feet, the Woodwitch bobbed in the waves of the Black Earth River as he recovered his boots and went below to wake his crew.
• • •
Though he willed himself to his work, the terrible dream still pressed against the walls of his mind as he milled from courtyard to courtyard, speaking with every pottery trader he laid eyes on and inquiring of both the quality of their wares and what coin was demanded in trade for them.
(Corwin - untrained Gather Information check (DC
: Success (10)) "Yes, lad, I am indeed selling bowls and mugs by the crate! Twenty-two tons' worth and 30 gilders for each...not too much to ask, is it?"
"Yeh caught me just in time, methinks. I'm rollin' up my tent this morning and headin' home. But I still have three tons of bowls an' cups an' crates unsold...tell ya what. I'll only charge ya 18 gilders a ton, just to get 'em off my hands. Whatdya say?"
"Our potters have been working all week to bring our wares to you! Oh...a trader, are you? With the Three Griffins Company? Ah, surely you'll be pleased with our offer, then: 35 gilders a ton, and all the pottery you want! Yes, we do indeed have more than enough pottery to fill your fifty-ton cargo hold. Have we a deal, Captain?"
"If only you had come sooner, sir. I'm down to twelve ton-crates of pottery, but my ale mugs are of pressed terra cotta...superb quality. I suppose that I can part with them for 20 gilders a crate. Interested?"
"Mugs, cups, plates, saucers, bowls, pitchers, pots and wash basins! I have them all! Mere coppers for each item, and 26 gilders for a ton of them! Buy the whole lot of ten crates for 260 gilders! Buy them now, before they're all gone!"
"No, no...you misunderstand. I only have five ton-crates left, and I can't part with them for less than 42 gilders each. But look at this platter! Etched by hand and inlaid with white quartz! Observe the quality of the tempering and kiln-firing here...."
"...But surely my cups and plates are excellent wares, sir! One-hundred gilders for my last four tons is truly a pittance for what quality you...oh. I am truly sorry, sir! Please, mind the shards. No, no, I'll sweep it up. Oh...yes, yes, very well. 80 gilders for four tons, with my apologies. I barely brushed it, too...."
Though he found a number of pottery merchants on his own and more through hearsay, his search for pottery wholesalers was not nearly as fruitful as had been his search for purchasers the night before. That morning, Windwater's reputation as an elysium of earthenware had come to something of a disappointment.
damn... well, one possible check is to see what iron and glassware are going for... if the pottery is down, then it's possible that someone else had the same idea as the 3 griffons(D'oh! I did accidentally mention ironware instead of earthenware back there, didn't I? My mistake. Well, the marks of a good trader--as with any other profession--are initiative and resourcefulness when the chips are down, and if the market for pottery is down, then Corwin could indeed resort to checking the market for ironware, brassware and glassware, suitable alternates for pottery. Nellowswann does have some iron to offer (though not nearly as much as mountainous Brustagg does), copper and lead even more so and--with so many beaches nearby--glass should be plentiful indeed. Go ahead and check for these three types of wares, then?)
(((of course, if I can at least price them here, i may be able to save some time. (I also could get an idea with the price may be for these items in Brustagg.))))The pottery search had led to minimal success. "Perhaps," reasoned Corwin, "the people of Brustagg do not care of what materials comprise their dining wares. And if clay is not handy, then mugs and platters of iron, brass, wood or glass would serve Brustaggan appetites equally well."
Retracing his footsteps, Corwin rounded the bazaars of Windwater again, this time with a different set of questions.
(Corwin - untrained Gather Information check (DC 13): Failure (5))"Ironware? You mean like pots and skillets and drinking steins? Nah, I'm afraid I've none, my friend. Haven't had any for three months now."
"Well, I
would 'ave 'ad three wagons of iron pots and kettles come out of Karkov, but bandits waylaid the entire caravan in southern Konegheim. You would think 'ighwaymen wouldn't even exist in that country of hard-nosers...."
"Nah, I haven't dealt in iron cooking goods for years. Too heavy. Not worth the effort for what returns I was getting. So can I interest you in a copper censer or not?"
"Ye don' want no iron cookwares anyway. Things stand up ta th' hottest fires, bu' leave dem out inna rain once an' that's that. Ye'll ne'er get the taste o' rust out've ya food forevamore, no sir. E'en dem iron-heavy nations lak Karkov and Brustagg use iron cookware as a las' resort. Brass is th' way to go, believe ye me..."
(Corwin - untrained Gather Information check (DC 11): Success (17))"...why, A'm glad ye ask! Look 'round ya. Brass, brass an' more brass in mah tent! Mugs, cups, plates, skillets an' pots...each has its own price, bu' ton-crates are a steal for a trader lak ye. Let's say...24 gilders a ton-crate. When's I start loadin' th' ship, eh? I got thirteen tons of miscellany ta spare!"
"I swear, that rumor got started that eatin' off brass makes women's wombs go barren, and suddenly I'm sittin' on a mountain of brass cookware an' drink ware that I can't sell! I'll lose my house if I don't bring home
some gold soon! So...220 gilders for 10 tons of plates, bowls an' cups. Fair enough?"
"Secondhand brassware, by the piece or by the ton-cask! Buy my last five tons cheap for 15 gilders each! Everything must go! Oh...yes, captain. You've heard the rumor too, I see. Nobody's buying brassware now...and between you and me, this is a pretty shoddy lot of used brassware anyway. But you get what you pay for, right?"
"I am only selling one brass tankard, and a fine tankard it is. It is magical, you see. It hails from Lebeq Prime, a land of famine and sorcery. Thrice per day, you may call forth brown beer from nowhere, filling the tankard to the brim every time! Behold!
Asazra huru mandi! And so the tankard fills! So, friend...may I ask 300 gilders for this enchanted brass tankard? Please? No, I cannot seem to sell it here; Nellowswann, I have found, is awash in enough beer and ale as it is. I was thinking of journeying to Brustagg or Caed Fainne. Now
those peoples can appreciate good beer. Pelor's eyes, I could use a stout drink now. Ah, here we are."
"Brass cookware here, high-grade and heavy on the copper, crafted by the master smiths of Konegheim! Our warehouse is
loaded with such quality wares! At 40 gilders per ton, you'll be buying unmatched quality! Oh, very well, Captain. But keep us in mind, will you? You'll be back!"
"Well, I mostly deal in brass censers, aspergills and other religious implements, but I
do have goblets and platters, also religious in purpose. I suppose that they
could be used for mundane feasting, however. May I ask 25 gilders a ton-crate? I have fifteen tons at hand, if you have the need."
(Corwin - untrained Gather Information check (DC 10): Success (10))"Wooden cups! Get your wooden cups here! Wooden ale casks, wooden meat plates, wooden cutting boards! Oak, maple or yew, take your pick! Oh...you buy by the
ton, then? Yes, well, they are a bit of a diminished market, and I lost eight tons of wood ware when the warehouse flooded. Water damage is terrible with wood, yes. I have only six tons left, and I have to sell them for 28 gilders for a ton if I'm to see any profit. If you want wood ware, you're better off buying in Bardosylvania. They're just across the river, but I wouldn't go there at night if I were you."
"Ja, I just god a shipmendt off vooden dining vares from Bardosyl
vahnia, und I'm trying to sell zem off so I can hire a coach bock to Brustagg. Papa has fallen very sick, and I vish to see him again before he leaves zis vurld. Seven tons left, priced at zer very affortable price off 20 gilders per ton. Haff ve a deal, friend?"
"Are ya kidding? Dere may be a glut of wood across deh river, but in Nellowswann it's all hills and grasslands and rivers! And ya want me to go
below 35 gilders for a ton-cask of wooden mugs and bowls? Are ya out of yar mind? These tings are
gold here in Nellowswann, boyo!"
(Corwin - untrained Gather Information check (DC
: Success (15)) "Gods preserve me, I have competition from one side of Windwater to the other! Look at this. Tempered copper glass, very durable and attractive! And I'm selling twenty-one tons of glassware for only 24 gilders a ton! But can I sell it? No. And why not, you ask? Because just two blocks east of here, Cranweisser is selling the same glassware for
17 gilders a ton...umm...perhaps I shouldn't have said that...."
"Welcome to Cranweisser's House of Glass! If it's made of glass, we sell it! Say again, Captain? Why, indeed we do sell glass drinkware and cookware for only 17 gilders per ton! How did you know? Oh, never mind. But I hope that you'll decide to do business with us soon. We only have four tons of glassware’s left. Yes, when you sell them for only 17 gilders per ton, word gets around...."
"...da, I know, 32 gilders for a ton of glassware is high in price, considerin' that we still have twenty tons to sell. But we dwarves make
superb glassware, stronger than stone! Observe! This glass plate will not so much as
crack or
chip when I strike it against this hardwood...oh.
Blast it! Damn the rot...that was a good table, too! Ah, Fafsurr? Where did we put the broom? Oh, Dwarf Father's bowels...it cracked the tilework too. Why must I drop so many things? You could kill an
ox with such a plate, da?"
"Hmmm. Yes, sahib, we have glass in Lebeq Prime as well...more glass than Nellowswann, yes. So why did I stop here? Because the wagon broke an axle, yes. And now I need money for a new axle and a new camel. No, he ran away while we were trying to repair the wagon. And then the wolves got him after he crossed the bridge into Bardosylvania, yes. It was then that my sons and I decided to turn around and drag our broken wagon here. Please do an old nomad a favor and buy my last three tons of glassware. Yes, I only ask 45 gilders for all three ton-casks. Surely such a well-dressed trader as yourself can afford such a pittance, yes?"
"Glazing is hard work, sir. We only produced sixteen tons of glass cups and bowls for this month, and there's such a glut that I can sell them for no more than 20 gilders per ton-cask. Oh, that? The red tint is caused by iron particles in the sand which was melted and poured to make the glass. It's quite a lovely hue, isn't it?"
"Yes, I know. I only have five tons to sell because these mugs take time to make. But look at them! They're shaped like
skulls! Look at all of these leering orange and red skulls! Yes, they are indeed iron glass. Clearly you know glass. And these mugs should be
very popular with the warlike people of Brustagg, mark my words! 30 gilders for a ton-crate is reasonable...don't you think so?"
Things were looking up for Corwin. A little resourcefulness, he found, can be a very useful thing.
ok, i'm definitely buying the magic beer mug. (might make a good bribe in Brustagg)
"Ja, I just god a shipmendt off vooden dining vares from Bardosylvahnia, und I'm trying to sell zem off so I can hire a coach bock to Brustagg. Papa has fallen very sick, and I vish to see him again before he leaves zis vurld. Seven tons left, priced at zer very affortable price off 20 gilders per ton. Haff ve a deal, friend?"
Corwin will ask if he can lower the price if we threw in passage closer to Brustagg
dwarven indestructible plates would be an advantage in the bars at Brustagg....
in short, detect magic on magic mug and buy (300) negotiate down the 7 tons of wooden wares (140gp before negotiating), 16 tons of the iron infused glass bowls and cups (320gp), 10 tons indestructible dwarf plates (320gp) 5 tons skull souvenir mugs (150) 4 tons Cranweisser’s glass cookware (68)
(See? You're a trader and you don't even know it.
)[/CENTER]
And so Corwin went about
his end of the bargaining....
• • •
(Corwin casts Detect Magic on the tankard.)
Corwin's eyes widened as he finished his subtle invocation to the Devourer's wisdom. In his eyes, the ever filling tankard was indeed sorcerous in nature; no sleight of hand had played a role in filling the mug to the brim. He had only to remember the activation words...or to write them down so there would be no need to remember.
"A quill and ink...yes, you may borrow mine," the merchant Shahobb offered, sliding a sharpened white plume and a squat bottle of sepia ink across the coin table to him. Corwin counted out 300 golden coins from his travelling coffer, stacking them before Shahobb's waiting hand before sopping the quill in the inkpot and readying it over a small scrap of parchment at hand.
"If you would, Shahobb, repeat those magic words one more time."
• • •
(Corwin - Diplomacy check (DC
: [color:bd0b="Lime"]Success (13))
"You are in luck," Corwin assured the desperate Brustaggan wood ware merchant. "The next leg of my trade route leads to Felsenstadt. If this is near enough to your destination, then perhaps you could secure with passage with me...."
"Felsenstadt is
much closer to Braun Tal zen Vindvater is. Name your price for zer steerage, Captain."
"I was thinking that we could help each other in this bargain. I wish to buy all of your wares, and my coin is limited. So perhaps if you were to lower your prices for me...."
"Ja, it is done! For steerage to Felsenstadt I vill part with my voodvares for only 10 gilders per ton. Cutting my price in half means zat I sell zem at a great loss, but I simply
must return to Brustagg immediately, for Papa's sake. Hanswold Gaersen at your service, Captain. I zhall help your sailors load your ship now, if you vish."
• • •
At last Corwin's business with the bazaars was concluded. The dwarven merchant Jaerkausen's glass plates were impressive indeed; thrice-tempered glass had made the plates and dishes almost as durable as iron, and they held a long, resonant
ting when rapped with a trident's tines. Cranweisser's wares were priced to sell, and sell they did. The red glass was ordinary in most aspects, save for its color; surely they would find buyers in Felsenstadt, as would the casks of glazed skull mugs packed into the cargo hold beside them. All told, Corwin's business in Windwater had come to a rather successful end.
(Assuming that Corwin finds Hanswold's offer agreeable, he has laden the Woodwitch’s hold with the following: )
A Tankard of Endless Beer (to be kept in Corwin's quarters, where only he may lay his hands on it): 300 Gold
7 tons of wood ware, average quality: 70 Gold
16 tons of red glassware, good quality: 320 Gold
10 tons of dwarven glassware, superb quality: 320 Gold
5 tons of glass skull mugs, superb quality: 150 Gold
4 tons of glass cookware, average quality: 68 Gold
Total Cost: 1,228 Gold. 1,972 Gold remains in the Woodwitch’s coffers.
Total Tonnage: 42 Tons. 8 Tons of space remain in the Woodwitch’s hold.
(The Woodwitch currently has enough provisions to sustain her crew for 16 days.)
"Ah,
there you are, Captain Ainsley!"
Glancing down from the Woodwitch’s deck, Corwin answered Deacon Lamordra's approach to the gangplank. A large sack weighed down on the Hextorite deacon's shoulders as he marched forth, listing to the opposite side in an effort to balance his burden. His dark robe, trimmed with a violent scarlet, drew the narrow-eyed concerns of several commoners as the priest strode arrogantly through their ranks.
"Your temple has granted you permission to travel to Brustagg, I assume?"
"Indeed, you assume truly! I have gathered my research journals, my maps of Brustagg and enough changes of clothing to last for several days. Let the neophytes squabble for my position in my absence; when I return with one of the Books of the Iron Song in my hands, none of those underlings will have
any standing to challenge my authority!"
"Then come aboard, deacon. We leave for Felsenstadt shortly."
And as he took Lamordra by the hand to aid his ascent up the gangplank, another sharp, familiar voice spilled forth from the distance beyond the Woodwitch’s stern.
"Ho there, Captain Ainsley! You leave Windwater's port so soon? Moor the boat, gents!"The Saint Alarice had too large a draft to travel up the Black Earth River, but the dinghy in which Captain Stillwell had come to Windwater did not. His crew's oars dug into the water rhythmically, conveying them slowly against the river's course.
Turning to face the gunwale Corwin will respond with an equally hearty bellow "Aye Captain Stillwell, after all, we've got a schedule to keep, if we want to earn those bonuses. You'll pardon my haste, but my passengers wish for a speedy voyage to Felsenstadt!"I understand your haste entirely," Captain Stillwell replied. "I have transported many a passenger over the years too. And it does my heart good to see that you have done so very well for yourself in so short a time. Why, if you had begun your seafaring as a cabin boy of 12 years--as I had--imagine where you could be this day, eh?"
Stillwell tipped his broad-brimmed hat in farewell to his once-apprentice.
"Perhaps we may one day meet again. With what bounty we claimed from Captain Sharper's head I plan on purchasing another three-masted vessel. When next we meet, we may be leading some rather grand fleets. May the sea always favor you, Captain Ainsley."
• • •
(Corwin - Profession: Sailor check (DC 10): Success (24))
And favor Captain Ainsley the sea did, for the wind swept fiercely and constantly northeast along the coast, and the riptides were fewer and weak as the ocean waters ebbed and flowed. Drawing the sails full and angling the rudder to keep the Woodwitch's hull from the continent's shoals, the efforts of Corwin and his crew were proven to be practically flawless, for a journey which should have consumed most of a day--even in a sloop--was completed in a mere nine hours.
From the shoreline rose the many towers and steeples of Felsenstadt, her streets busy with commoners scurrying among her quaint townhouses and sprawling grand bazaar. Bells rang among the docks as foreign trade ships and Brustaggan warships moored and departed, and the deck of a charming redwood cruiser rang with chains and irons as her uniformed crew dragged a gaggle of shackled ruffians--likely pirates--from her hold. The great mayoral palace stood tall from the highest hill in Felsenstadt, flanked with a towering gibbet at each corner. Some of the nooses swung with the weight of hanged criminals bound hand and foot, mute testimony to the wages of violating the law in Brustagg.
From the prow, Mister Stevens intently eyed a vacant dock two-hundred yards from the Woodwitch. "Your orders, Captain?"
[Map of Felsenstadt goes here...soon.]
Arrange a watch schedule Mr. Stevens!, we'll most likely be in port for a few days, and I’d like to arrange some shore leave, the men have been working hard, and deserve a short break
_________________
"Science is the foot that kicks magic square in the nutsack"
Scratch Fury, Destroyer of Worlds