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 Necromancer

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Wraith
Lady Illusion
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Female Number of posts : 2116
Age : 29
Location : CrazyTown. It exists. Really. It Does.

PostSubject: Necromancer   Wed Oct 17, 2007 7:13 pm

The following are the Skill Sets all Necromancers will be able to attain upon meeting
the postcount requirement for a Skill stated.


Skill:
Spirit Sight Incantation

Class:
Activated

Description:
The Incantor, for a brief period of time can see into the Spirit World.
However, the Incantor cannot hear or touch this world,
nor are they able to view past or future. Simply the present
which is around them at the time of incantation.
Extensive and prolonged use of this Skill can cause paralysis and
in more severe cases, serious mind damage.

Postcound needed:
30

Valians with this Skill:


Last edited by Wraith on Sat Aug 09, 2008 10:06 am; edited 2 times in total
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Wraith
Lady Illusion
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Female Number of posts : 2116
Age : 29
Location : CrazyTown. It exists. Really. It Does.

PostSubject: Re: Necromancer   Wed Oct 17, 2007 7:29 pm

Skill:
Small Animal Empathy

Class:
Activated

Description:
This Skill has to be consciously 'activated' by the user. It allows the
castor to enter the mind of small animals such as squirrels,
rodents, foxes, dogs etc and sense their emotions and general
attitudes to peoples or places.
Extensive and prolonged use of this Skill can bend the castor's mind
to that of the animal they are currently sensing. If no animal is
present when used, this Skill will destroy the mind of the castor.

Postcound needed:
60

Valians with this Skill:


Last edited by Wraith on Sat Aug 09, 2008 10:06 am; edited 3 times in total
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Wraith
Lady Illusion
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Female Number of posts : 2116
Age : 29
Location : CrazyTown. It exists. Really. It Does.

PostSubject: Re: Necromancer   Wed Oct 17, 2007 7:36 pm

Skill:
Spirit Sense

Class:
Ability

Description:
When using the Spirit Sight Incantation Skill, the Incantor can
now discern and translate audio in the spirit world. They can also
sense the general emotions of the Spirits gathered around them.

Postcound needed:
70

Valians with this Skill:


Last edited by Wraith on Sat Aug 09, 2008 10:07 am; edited 2 times in total
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Wraith
Lady Illusion
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Female Number of posts : 2116
Age : 29
Location : CrazyTown. It exists. Really. It Does.

PostSubject: Re: Necromancer   Wed Oct 17, 2007 7:46 pm

Skill:
Spirit Divination

Class:
Activated

Description:
A single question is asked by the castor and a Spirit is summoned
within the body of the castor to answer. Only a spirit who can
answer said question may lodge within the castor's body.
The Spirit can only speak one word and can only move the
castor's mouth. This Skill lasts for at most three minutes. The
castor retains the memory of the spirit's answer after it
leaves his/her body.

Postcound needed:
110

Valians with this Skill:


Last edited by Wraith on Sat Aug 09, 2008 10:07 am; edited 2 times in total
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Wraith
Lady Illusion
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Female Number of posts : 2116
Age : 29
Location : CrazyTown. It exists. Really. It Does.

PostSubject: Re: Necromancer   Wed Oct 17, 2007 7:49 pm

Skill:
Divine Summons

Class:
Activated

Description:
An enhanced version of Spirit Divination. The castor of this
skill can call forth a Spirit of their choosing. They must name said
spirit and provide temporary shelter within their own bodies for it.
This spell does not last long, at best a caster can only
survive housing a spirit for an hour. The castor then 'converses'
with the spirit for whatever the summoning purpose.
Those outside the castor will only see a person entranced.
A second person is recommended when using this Skill to set
a vigil on the castor, in case of death or insanity.

Postcound needed:
140

Valians with this Skill:


Last edited by Wraith on Sat Aug 09, 2008 10:08 am; edited 2 times in total
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Wraith
Lady Illusion
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Female Number of posts : 2116
Age : 29
Location : CrazyTown. It exists. Really. It Does.

PostSubject: Re: Necromancer   Fri Oct 19, 2007 7:33 pm

Skill:
Spirit Healing

Class:
Activated

Description:
When cast, the castor can heal people within a radius of four feet
around them. They can only heal minor wounds... any fatal wounds
need to first be seen to medically before Spiritual healing can begin.

Postcound needed:
170

Valians with this Skill:
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